Procedural game and life development
Real life as video game
Fraktalia is my portfolio site which provides released Unity Assets and Games. The main focus of my Unity Assets is procedural content generation and can be used to generate mystical objects such as fractals, ornaments, gemstones and much more.
I love video games and also see the real-life like a video game. The video game called “Real Life” has the best visual quality ever and includes the most realistic physics-based voxel engine ever. However, the gameplay is absolutely the worst. For most people, the gameplay is standing up, going to work, work 8 hours for someone else, go home, sleep, and repeat until you die without having done anything meaningful.
Therefore, the blog contains stuff about the game “Real-Life”, its mechanics and especially avoiding the dangers like dept which can ruin your whole life.
Life after 5 months in Germany: It is now quite a while since I moved to Germany back in August 2020. Although it is everything closed, I never imagined that I would like the work at my current employer. In Austria, I had many bad experiences working as an employee....read more
Relocation to Germany: Unemployment had ended at 15.07.2020 as I got a really nice job in Germany. It is so sad that the economy for Software Developers is so terrible and underpaid in Austria. Just some little numbers: I wrote about 70 applications to companies in...read more
Unity WebGL and WordPress: Someone asked me if I have a demo build of one of my Unity assets. Since I never made a WebGL demo in Unity, I decided to give it a try. I found out that you can embed it using an IFrame container. If you want to create a WebGL build in...read more
When a magician cast a spell, magical energy is consumed. In the real world, programmers also create magical spells which consume brain power. Magicians usually drink a bluish colored potion to restore their magical energy. Software developers restore their brain energy with a brown liquid called coffee.