Procedural game and life development
Real life as video game
Fraktalia is my portfolio site which provides released Unity Assets and Games. The main focus of my Unity Assets is procedural content generation and can be used to generate mystical objects such as fractals, ornaments, gemstones and much more.
I love video games and also see the real-life like a video game. The video game called “Real Life” has the best visual quality ever and includes the most realistic physics-based voxel engine ever. However, the gameplay is absolutely the worst. For most people, the gameplay is standing up, going to work, work 8 hours for someone else, go home, sleep, and repeat until you die without having done anything meaningful.
Therefore, the blog contains stuff about the game “Real-Life”, its mechanics and especially avoiding the dangers like dept which can ruin your whole life.
Escape the hamster wheel: How to keep the door open: I have seen many blogs about how to reach X and Y or how to get rich or how to escape the hamster wheel. However those blogs are probably from people which already have archieved exactly that and their guides worked...read more
The ugly life as employee(slave) I am working now full time (38.5 hours) ans junior developer since january and psychological issues are already incoming. Though it is not the first time working full-time in a company before attending university. Back then, I worked...read more
My experience with Steam Endless Dream was the first game I have developed which also was published on Steam. Endless Dream was developed as a bachelor project 2 years ago. Back then we had to put in a ton of effort to get through Greenlight. We even got greenlit and...read more
When a magician cast a spell, magical energy is consumed. In the real world, programmers also create magical spells which consume brain power. Magicians usually drink a bluish colored potion to restore their magical energy. Software developers restore their brain energy with a brown liquid called coffee.