Procedural game and life development
Real life as video game
Fraktalia is my portfolio site which provides released Unity Assets and Games. The main focus of my Unity Assets is procedural content generation and can be used to generate mystical objects such as fractals, ornaments, gemstones and much more.
I love video games and also see the real-life like a video game. The video game called “Real Life” has the best visual quality ever and includes the most realistic physics-based voxel engine ever. However, the gameplay is absolutely the worst. For most people, the gameplay is standing up, going to work, work 8 hours for someone else, go home, sleep, and repeat until you die without having done anything meaningful.
Therefore, the blog contains stuff about the game “Real-Life”, its mechanics and especially avoiding the dangers like dept which can ruin your whole life.
Unity WebGL and WordPress: Someone asked me if I have a demo build of one of my Unity assets. Since I never made a WebGL demo in Unity, I decided to give it a try. I found out that you can embed it using an IFrame container. If you want to create a WebGL build in...read more
When is a job a hamster wheel? Now during unemployment, I had time to review my last year during the entry-level job. What was good, what was bad and I found some cues about what is a hamster wheel. Usually, when you visit blogs about financial freedom, they generally...read more
My experience during 2 months of unemployment: I am now unemployed for about 2 months and it started officially from 27. January 2020. The first main task during unemployment was finishing my 8th product for the Unity Asset Store which is the Voxel Generator. Also,...read more
When a magician cast a spell, magical energy is consumed. In the real world, programmers also create magical spells which consume brain power. Magicians usually drink a bluish colored potion to restore their magical energy. Software developers restore their brain energy with a brown liquid called coffee.