by Prime | Apr 16, 2020 | devblog
Unity WebGL and WordPress: Someone asked me if I have a demo build of one of my Unity assets. Since I never made a WebGL demo in Unity, I decided to give it a try. I found out that you can embed it using an IFrame container. If you want to create a WebGL build in...
by Prime | Mar 27, 2020 | devblog
My experience during 2 months of unemployment: I am now unemployed for about 2 months and it started officially from 27. January 2020. The first main task during unemployment was finishing my 8th product for the Unity Asset Store which is the Voxel Generator. Also,...
by Prime | Mar 11, 2020 | devblog
What is a Voxel Engine? In a nutshell, a Voxel Engine is a piece of software which attempts to simulate atoms. Every atom or “Voxel” occupies a defined space and has specific properties. The most basic property of a Voxel are solid or not solid. These can...
by Prime | Feb 17, 2020 | devblog
Google AdSense Advertisment: Yesterday I checked the integration of Google AdScence to fraktalia.org and it worked. Here are the steps required to get Google AdSense Working: Have a Google Account Launch the Google AdSence page and connect your google...
by Prime | Mar 23, 2019 | devblog
My experience with Steam Endless Dream was the first game I have developed which also was published on Steam. Endless Dream was developed as a bachelor project 2 years ago. Back then we had to put in a ton of effort to get through Greenlight. We even got greenlit and...
by Prime | Jun 18, 2018 | devblog
Shut down of LostInPixels: Our student organisation LostInPixels was founded to work together on games. However the end of the student life comes closer and closer. As life goes on, everyone has to find a job after obtaining the master’s degree. Due to the...